The New York Times reports: "Six years ago, angry demonstrators filled the streets in dozens of Chinese cities to protest Japan's claim to islands in the East China Sea, surrounding Tokyo's embassy, overturning Japanese cars and in some cases even attacking sushi restaurants. Two years later, President Xi Jinping met with Prime Minister Shinzo Abe on the sidelines of a regional conference in Beijing, and the body language said it all: Mr. Xi could barely muster a smile during an awkward handshake for the cameras (...) But in the age of Trump, both are looking for a little more normality. Battered by plummeting relations with Washington, and particularly by President Trump's trade war, Mr. Xi is looking to a friendlier Japan as a hedge. And though Mr. Abe has met more often with Mr. Trump than any other foreign leader has, he is well aware of the president's fickle treatment of American allies and also wants to cover his bets."
CNBC reports: "The Chinese yuan is expected to weaken further in the next six months, a Goldman Sachs analyst said on Wednesday. Timothy Moe, co-head of Asia macro research, said the bank expects China's currency to "pop over" the psychological barrier of 7 per dollar, to reach 7.1 in the next six months. The currency pair is trading at around 6.94 as the yuan has declined by 6 percent against the greenback year-to-date. 'It's probably unlikely to happen before the end of the year because ... 7 seems to be the short-term line in the sand ... The U.S. is looking at that figure — and probably a bit above — as evidence that might support allegations of currency manipulation,' Moe told CNBC's 'Squawk Box.'"
The Wall Street Journal reports: "Chinese videogame companies, battered by a halt in new-game approvals, are expecting the freeze to stretch into next year in a blow for a sector that was recently a money spinner. Regulators haven't greenlighted the sale of new titles since March, when a government reorganization started. Game companies expected approvals to resume this month, following the completion of the shuffle. After months of lobbying officials for answers, the realization is setting in among game-company executives that approvals won't resume soon (...) The regulatory standstill in the world's biggest videogame market has cost game companies roughly $1.4 billion, or about $200 million a month, in lost revenue, said Joost van Dreunen, head of games analyst firm SuperData Research Inc.